As I’ve mentioned in previous posts, we are all a bit neurotic and have a tendency to fall into routines. We tend to do so because we “feel” right, even if we’re not. We may not even know it, but our habits are unconsciously shaping us into who we think we will become.
A routine is a good thing because it makes certain tasks easier to do. But if you can’t think of your routine, then there is no point in even trying. We are all programmed by our lives to do certain things, and if we don’t, then we won’t be able to do them anyway. For instance, if you feel like nothing else matters, then you will always try and do your best to do everything.
When we are in a state of routine, we tend to do the same things. This tendency is called “habituation.” If you think about it, habits are just patterns that form, and they can be hard to break. If you are constantly repeating something, then you are going to have a hard time remembering what you learned, and it’s not going to be easy to change.
These are just two simple habits; they are both habituated, and they work well together. However, even when you are in a state of routine, you tend to do what you set out to do, and try and make a habit. You try and do what you think is best, and it’s still not going to be the right thing to do.
The problem is that although there are plenty of people in the world who can relate to my theory of what a pattern is, it’s not enough for those in the world to have a pattern.
We are all a part of a pattern. We tend to do things that make sense. It’s how we see things that doesn’t make sense, and that’s what a pattern is. But a pattern that is based on the wrong thing to do is not a pattern, which is why we need to change our patterns.
For our pattern to be right we need to follow the right thing to do, which is not, “kill all the enemies.
The thing about a pattern is that it has to be right. People who are wrong in their pattern would be more likely to get all of those people killed. So, when playing deathloop, we need to do the things we think are right. We need to follow the right thing to do. Which is not, kill the enemy. Instead, we need to follow the right thing to do, which is follow the pattern of not killing all the enemies.
Deathloop is the first game from Arkane Studios to be available on PC, Mac, and Linux. It also looks to be the first game that’s been developed with Unreal Engine 4. These are all great features, especially for a stealthy game. Which is great, because it means that you can play Deathloop without being very stealthy.
Deathloop is not strictly stealthy, but it does play a lot like one. In the world of Deathloop, you are not just using stealth to get from point A to point B. You are using stealth to follow the right thing to do. Even if you kill all the enemies, you still need to follow the right thing to do. This is a very important feature for a stealth game because it is the only way to kill all the enemies.